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159
Harry Houdini
140
140
2050
90
Main
Ability
Awakening
Barracks
Watery Confinement
Teleport | Trap
  • Teleports to the enemy with the highest Ability Charge, prioritizing Heroes
  • Traps himself and the target for 10 s
  • If he would be defeated while being trapped, instead teleports to a safe location and heals himself for 5% of his Max. HP
3,0s / 5,0s
Hero progression calculator
Target level
80
8
Ability cost calculator
Target level
10
3
130
173
394
14
Most Used Equipment
Most Used Relics
Battles and performance
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